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Master arcane secretsMagic in Illyriad is a powerful force to help and to hinder at close quarters as well as great range.
There are multiple schools of magic, each containing a variety of spells. Each school, and indeed, each spell, must be researched before it can be cast. Once researched in a city, however, it is available to that city in perpetuity. All spells have a casting time, and some spells also have a cool-down counter which means the spell cannot be recast until a certain time has elapsed. Spells cannot be stacked on a target. Only a single positive-influence magic and a single negative penalty magic can be in operation on the same tile or unit/army at any one time. If a second offensive or defensive (penalty or bonus) spell is cast onto a tile or unit, only the more powerful spell will be in effect. Multiple mages in an alliance, however, might work together to target a single enemy with a selection of different spells. Some spells take instantaneous effect, and others have lasting effects that require a continuous spend of mana in upkeep. Magic strength and range is strongly effected by the Lunar Phase in effect when the spell is cast. The schools of Magic
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Game StatusSERVER UK1 LAUNCHEDStatus: Live Server Runtime 2010-02-22 12:00:00 GMT+00:00
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