Demo: | Ben Adams | Illyriad Games | 2d Gfx: | Cerberus | Illyriad Games | Sound: | James Bell |
3d Models: | Quantic Arts | Music: | James Niesewand | Illyriad Games | 3d Shaders: | Simon Hopkin |
Audio tag (Music) | Web Audio API - 3d positioned, spacially aware sounds |
Colour Mapping | Pixel Shader Texture Decompression | |
Bump Mapping | Day/Night Cycle | Multiple render targets |
Simple Animation | Per pixel Lighting | Deferred Shading |
Models | 0/0 | Queued: | 0 | Model loading throttled and queued | |
Textures | 0/0 | Queued: | 0 | ||
Sounds | 0/0 | Queued: | 0 |