Free for All: News roundup from some of my favorite free-to-plays

Illyriad was mentioned in Massively’s Free for All column:

“One of my favorite games, browser-based or not, has been maintaining a pretty cool new blog for a while now. It’s good to see Illyriad being treated as seriously as it is by the developer. The official blog Beneath the Misted Land lets players look behind the scenes into the nitty-gritty world of coding and development, something I would love to see more developers do.”

You can read the full article here.

MMObility: How to real-time-strategize your way into my heart

Illyriad was mentioned in Massively’s MMObility column:

“I love the look of Illyriad, one of my recent MMORTS obsessions. It has a nice, hand-drawn feel to it and appears warm, inviting, and epic. Scrolling across the map feels like scanning an actual cloth map, complete with hidden areas and scattered empires. The graphics of Illyriad also bring up the fact that an MMORTS can be more accessible than a client-based MMO, especially when you get into the HTML and Flash varieties.”

You can read the full article here.

Release: A World of Change

Illyriad, the on-line strategy game, today announces the start of a major World Update, changing the nature of the gameworld, and marking a major step forward for free to play strategy games.

In place of an unchanging world defined by its geography (terrain, climate, etc.), Illyriad’s World Update sees specific features, buildings and Factions impact different areas of the map. This creates a fully immersive world, with unprecedented depth and continuity, which can be explored by players over a period of weeks, months or years.

“We’ve always been clear that players should have unique experiences in Illyriad,” explains founder James Niesewand; “Just because Illyriad is free to play, does not mean that it should be shallow or predictable. The idea of a strategy game where everyone does the same thing, with their cities notable only for having different coordinates on the map, has never appealed to us. As gamers, we want more depth, we want everyone to experience a world differently. And so, as developers, that’s what we’ve introduced here.”

The World Update began this week, and will continue to be revealed for several months. For a browser game already praised for its thoughtfulness, depth and originality, this further evolution continues to place Illyriad at the forefront of innovation within its genre.

“Two days ago we started ‘infecting’ the geography of one part of the map, and the community immediately noticed,” James Niesewand continues. “They have been investigating it and gossiping about it ever since, as they watch the map change on a daily basis. At the same time players have started to find and explore some of the other features that we have added to the map. Of course, by the time they have found them all, we will have added a new batch to the world. There is far more content here than we want to release in one shot – far better for the players to have the pleasure of watching the changes unfold at the relaxed pace that is typical of Illyriad.”

The newly evolving world of Illyriad can be experienced at www.illyriad.co.uk, with the first changes in the World Update already in place.

Release: This is Illyriad

London-based Illyriad Games Ltd. today announces the launch of Illyriad, a unique free to play strategy game.

Two years in development, Illyriad offers players the depth of gameplay expected of a subscription-based game, but without charges. Set in a vast persistent world, players take on the role of a ruler founding first a single settlement and later expanding their empire to encompass multiple cities and broader territories. The game is an evolution of the familiar city development and resource management model, and adds features such as spies, theft, assassination, trade, and diplomatic relations to give the player the freedom to become the sort of ruler that they want to be.

“We started building the game two years ago,” explains Illyriad Games’ founder, James Niesewand, “very much as a game that we could get really excited about as players. We wanted an MMO empire-building game that could be played without downloads or plugins, that was set in a persistent, non-resetting sandbox fantasy world with a proper geography, the highest quality text and graphic content, that had a genuine diversity of game-play options and that didn’t treat its players like ATMs. We didn’t think it was too much to ask, but couldn’t find any free-to-play games out there that fit the bill – so that became our mission.”

“The first version of Illyriad went live a year ago, allowing us to test the game with live players. And through that later development phase we added more and more features, and upgraded the graphics. Now we have finally reached the stage where we are happy to announce the game and to start to promote it, but that isn’t to say that the game is finished. As a persistent, on-line game, we will continue to add new features, content and expansion packs. We also have further art updates in production, and a really exciting new feature list to release over the next few months.”

Illyriad is free to play now, at www.illyriad.co.uk , and new feature releases will be announced in the near future.

Free for All: Gaming with Game of Thrones

Illyriad was mentioned in Massively’s Free for All column:

“… some of the most fun is had in imagining the alliance lines being drawn or the secret meetings that decide the fate of entire sections of the globe!

Illyriad achieves this feeling, not by brute force but by allowing you to get to know your neighbors — and your enemies. Travel and trade is realistic, as far as the time required to do both. … If you zoom out on the map, you will see just how large the world is and just how much time it might take to cross it. Search the map for alliances and you witness how many lines are indeed being drawn. Despite the very friendly community, I never once stop thinking about the battles and wars going on at that very moment.”

You can read the full article here.

 

MMObility: Survival on a desert island

Illyriad was mentioned in Massively’s MMObility column:

“Illyriad, the fantastic browser-based city-builder. Not only does the game run in any browser, mobile and otherwise, but it looks great. The developers were very smart and made the game playable without the need for plug-ins. This means that I can sign in with any device using my Facebook connect (if I want) and can get right to it without downloading a thing. Many browser games require external downloads or suffer from lag, but Illyriad is a delight to play.

The gameplay of Illyriad is perfect when I have only a few minutes at a time, but with the sheer amount of information, skills to learn, and wonderful community members, there is plenty to do. While on my island, I might scheme about how to take down my neighbor or which skills I will need to become a successful trader … Given Illyriad’s realistic trade, amazing community, and variable-speed gameplay, I would be insane to leave this one off the list.”

You can read the full article here.